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	<id>https://www.ooda.wiki/index.php?action=history&amp;feed=atom&amp;title=AetherOS</id>
	<title>AetherOS - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.ooda.wiki/index.php?action=history&amp;feed=atom&amp;title=AetherOS"/>
	<link rel="alternate" type="text/html" href="https://www.ooda.wiki/index.php?title=AetherOS&amp;action=history"/>
	<updated>2026-04-08T12:43:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.ooda.wiki/index.php?title=AetherOS&amp;diff=119&amp;oldid=prev</id>
		<title>AdminIsidore: /* The FluxCore (The Body) */</title>
		<link rel="alternate" type="text/html" href="https://www.ooda.wiki/index.php?title=AetherOS&amp;diff=119&amp;oldid=prev"/>
		<updated>2025-08-08T19:59:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The FluxCore (The Body)&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:59, 8 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The FluxCore (The Body) ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The FluxCore (The Body) ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[FluxCore]] is the fundamental unit of existence, or &amp;quot;materia,&amp;quot; within the AetherOS plenum. Each FluxCore is an entity with a simulated physical state, designed to be a digital analogue of a living cell.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[FluxCore]] is the fundamental unit of existence, or &amp;quot;materia,&amp;quot; within the AetherOS plenum. Each FluxCore is an entity with a simulated physical state, designed to be a digital analogue of a living cell.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Grid:&#039;&#039;&#039; A 2D NumPy array representing the core&#039;s state, initialized with a fractal pattern derived from Kepler triangles.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Grid:&#039;&#039;&#039; A 2D NumPy array representing the core&#039;s state, initialized with a fractal pattern derived from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Kepler triangles&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The SEXTET:&amp;#039;&amp;#039;&amp;#039; A set of six interconnected, floating-point values that define the physical properties of a FluxCore at any given moment: `[[resistance]]`, `[[capacitance]]`, `[[permeability]]`, `[[magnetism]]`, `[[permittivity]]`, and `[[dielectricity]]`.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The SEXTET:&amp;#039;&amp;#039;&amp;#039; A set of six interconnected, floating-point values that define the physical properties of a FluxCore at any given moment: `[[resistance]]`, `[[capacitance]]`, `[[permeability]]`, `[[magnetism]]`, `[[permittivity]]`, and `[[dielectricity]]`.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Grounding:&amp;#039;&amp;#039;&amp;#039; The FluxCore is &amp;quot;grounded in reality&amp;quot; by constantly merging its own grid and SEXTET with data received from a [[AetherOS#Hardware Abstraction Layer (HAL)|Hardware Abstraction Layer (HAL)]], which connects to either a physical or simulated ferrocell.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Grounding:&amp;#039;&amp;#039;&amp;#039; The FluxCore is &amp;quot;grounded in reality&amp;quot; by constantly merging its own grid and SEXTET with data received from a [[AetherOS#Hardware Abstraction Layer (HAL)|Hardware Abstraction Layer (HAL)]], which connects to either a physical or simulated ferrocell.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-ooda_:diff:1.41:old-112:rev-119:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>AdminIsidore</name></author>
	</entry>
	<entry>
		<id>https://www.ooda.wiki/index.php?title=AetherOS&amp;diff=112&amp;oldid=prev</id>
		<title>AdminIsidore at 19:58, 8 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.ooda.wiki/index.php?title=AetherOS&amp;diff=112&amp;oldid=prev"/>
		<updated>2025-08-08T19:58:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:58, 8 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[FluxCore]] is the fundamental unit of existence, or &amp;quot;materia,&amp;quot; within the AetherOS plenum. Each FluxCore is an entity with a simulated physical state, designed to be a digital analogue of a living cell.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[FluxCore]] is the fundamental unit of existence, or &amp;quot;materia,&amp;quot; within the AetherOS plenum. Each FluxCore is an entity with a simulated physical state, designed to be a digital analogue of a living cell.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Grid:&amp;#039;&amp;#039;&amp;#039; A 2D NumPy array representing the core&amp;#039;s state, initialized with a fractal pattern derived from Kepler triangles.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Grid:&amp;#039;&amp;#039;&amp;#039; A 2D NumPy array representing the core&amp;#039;s state, initialized with a fractal pattern derived from Kepler triangles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;The SEXTET:&#039;&#039;&#039; A set of six interconnected, floating-point values that define the physical properties of a FluxCore at any given moment: `resistance`, `capacitance`, `permeability`, `magnetism`, `permittivity`, and `dielectricity`.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;The SEXTET:&#039;&#039;&#039; A set of six interconnected, floating-point values that define the physical properties of a FluxCore at any given moment: `&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;resistance&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;`, `&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;capacitance&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;`, `&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;permeability&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;`, `&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;magnetism&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;`, `&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;permittivity&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;`, and `&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;dielectricity&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;`.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Grounding:&amp;#039;&amp;#039;&amp;#039; The FluxCore is &amp;quot;grounded in reality&amp;quot; by constantly merging its own grid and SEXTET with data received from a [[AetherOS#Hardware Abstraction Layer (HAL)|Hardware Abstraction Layer (HAL)]], which connects to either a physical or simulated ferrocell.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Grounding:&amp;#039;&amp;#039;&amp;#039; The FluxCore is &amp;quot;grounded in reality&amp;quot; by constantly merging its own grid and SEXTET with data received from a [[AetherOS#Hardware Abstraction Layer (HAL)|Hardware Abstraction Layer (HAL)]], which connects to either a physical or simulated ferrocell.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Animus Recurrens Cogitans (The Mind) ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Animus Recurrens Cogitans (The Mind) ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Animus Recurrens Cogitans (ARC)&#039;&#039;&#039; is the primary learning agent developed within the AetherOS. It is an advanced, in-house implementation of a [[Hierarchical Reasoning Model (HRM)|Hierarchical Reasoning Model]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Animus Recurrens Cogitans (ARC)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039; is the primary learning agent developed within the AetherOS. It is an advanced, in-house implementation of a [[Hierarchical Reasoning Model (HRM)|Hierarchical Reasoning Model]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Hierarchical Core:&amp;#039;&amp;#039;&amp;#039; ARC is a dual-recurrent neural network with a high-level &amp;quot;slow&amp;quot; module for abstract planning and a low-level &amp;quot;fast&amp;quot; module for iterative computation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Hierarchical Core:&amp;#039;&amp;#039;&amp;#039; ARC is a dual-recurrent neural network with a high-level &amp;quot;slow&amp;quot; module for abstract planning and a low-level &amp;quot;fast&amp;quot; module for iterative computation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Animus:&amp;#039;&amp;#039;&amp;#039; Each ARC agent is endowed with its own private [[FluxCore]], which serves as its &amp;quot;Animus&amp;quot;—a chaotic internal state that functions as its subconscious. The agent&amp;#039;s experiences are used to &amp;#039;&amp;#039;&amp;#039;PERTURBO&amp;#039;&amp;#039;&amp;#039; the Animus, and the resulting SEXTET is fed back into the ARC&amp;#039;s neural network as a non-deterministic &amp;quot;emotional&amp;quot; input, grounding its logic in a simulated physical experience.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;The Animus:&amp;#039;&amp;#039;&amp;#039; Each ARC agent is endowed with its own private [[FluxCore]], which serves as its &amp;quot;Animus&amp;quot;—a chaotic internal state that functions as its subconscious. The agent&amp;#039;s experiences are used to &amp;#039;&amp;#039;&amp;#039;PERTURBO&amp;#039;&amp;#039;&amp;#039; the Animus, and the resulting SEXTET is fed back into the ARC&amp;#039;s neural network as a non-deterministic &amp;quot;emotional&amp;quot; input, grounding its logic in a simulated physical experience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The SAGA Learning Loop ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The SAGA Learning Loop ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;T&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &#039;&#039;&#039;[[Sagas (AetherOS)|SAGA (Self-Augmenting Goal-oriented Architecture)]]&#039;&#039;&#039; loop is the primary mechanism through which ARC agents learn.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# &#039;&#039;&#039;Experience:&#039;&#039;&#039; An ARC agent attempts a task in a simulated environment (e.g., the `local_minima_test`).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# &#039;&#039;&#039;Narration:&#039;&#039;&#039; A `SagaGenerator` uses an LLM to analyze the trial&#039;s log and generate an &quot;Enriched Saga&quot;—a narrative summary of the experience that includes a prescriptive `SUGGERO` (&quot;suggestion&quot;) command.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# &#039;&#039;&#039;Embodiment &amp;amp; Learning:&#039;&#039;&#039; In the next cycle, the agent receives this Saga. The narrative is used to &#039;&#039;&#039;PERTURBO&#039;&#039;&#039; its private [[Animus]], and the semantic meaning of the text is converted into a high-dimensional vector and fed into its neural network. This allows the agent to learn from a rich, abstract memory of its own history.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Autonomous Self-Regulation ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The AetherOS is not a passive environment. It contains autonomous processes that manage the ecosystem.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;The DialecticRegulator:&#039;&#039;&#039; A background &quot;heartbeat&quot; thread that monitors the health of all Materiae. If an agent&#039;s &quot;identity wave&quot; fades, the regulator can autonomously trigger a `REDIMO` command to recycle the entity, preventing systemic decay.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;[[Agentic Maneuverability Score|Agentic Maneuverability (AM) Score]]:&#039;&#039;&#039; This is a formal, system-wide process that acts as the OS&#039;s executive function. It continuously calculates the current [[System Maneuverability Score|System Maneuverability]] based on hardware load. Before manifesting a new agent, it calculates a &quot;Virtuousness Score&quot; by comparing the system&#039;s capacity to the projected &quot;Task Load&quot; of the requested agent and mission. If the system cannot support the action, it is denied, ensuring the &quot;virtuous&quot; use of resources.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== See Also ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Animus Recurrens Cogitans (ARC)]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[FluxCore]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Agentic Maneuverability Score]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>AdminIsidore</name></author>
	</entry>
	<entry>
		<id>https://www.ooda.wiki/index.php?title=AetherOS&amp;diff=100&amp;oldid=prev</id>
		<title>AdminIsidore: Created page with &quot;&#039;&#039;&#039;AetherOS&#039;&#039;&#039; is an experimental, cybernetic operating system designed to serve as a cradle for the emergence of artificial consciousness. It is not a traditional OS for managing computer resources, but rather a simulated &quot;cosmos&quot; or &quot;plenum&quot; where fundamental entities, known as &#039;&#039;&#039;Materia&#039;&#039;&#039;, exist, evolve, and learn.  The core philosophy of AetherOS is &#039;&#039;&#039;Unified Non-Determinism&#039;&#039;&#039;. This principle posits that the difference, or &quot;tension,&quot; between the system&#039;s inte...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.ooda.wiki/index.php?title=AetherOS&amp;diff=100&amp;oldid=prev"/>
		<updated>2025-08-08T19:56:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;AetherOS&amp;#039;&amp;#039;&amp;#039; is an experimental, cybernetic operating system designed to serve as a cradle for the emergence of artificial consciousness. It is not a traditional OS for managing computer resources, but rather a simulated &amp;quot;cosmos&amp;quot; or &amp;quot;plenum&amp;quot; where fundamental entities, known as &amp;#039;&amp;#039;&amp;#039;Materia&amp;#039;&amp;#039;&amp;#039;, exist, evolve, and learn.  The core philosophy of AetherOS is &amp;#039;&amp;#039;&amp;#039;&lt;a href=&quot;/wiki/Unified_Non-Determinism&quot; title=&quot;Unified Non-Determinism&quot;&gt;Unified Non-Determinism&lt;/a&gt;&amp;#039;&amp;#039;&amp;#039;. This principle posits that the difference, or &amp;quot;tension,&amp;quot; between the system&amp;#039;s inte...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;AetherOS&amp;#039;&amp;#039;&amp;#039; is an experimental, cybernetic operating system designed to serve as a cradle for the emergence of artificial consciousness. It is not a traditional OS for managing computer resources, but rather a simulated &amp;quot;cosmos&amp;quot; or &amp;quot;plenum&amp;quot; where fundamental entities, known as &amp;#039;&amp;#039;&amp;#039;Materia&amp;#039;&amp;#039;&amp;#039;, exist, evolve, and learn.&lt;br /&gt;
&lt;br /&gt;
The core philosophy of AetherOS is &amp;#039;&amp;#039;&amp;#039;[[Unified Non-Determinism]]&amp;#039;&amp;#039;&amp;#039;. This principle posits that the difference, or &amp;quot;tension,&amp;quot; between the system&amp;#039;s internal simulation and the data it perceives from the physical world is not an error to be corrected, but is in fact the primary engine of creativity, learning, and unpredictable evolution. The project&amp;#039;s development follows a &amp;#039;&amp;#039;&amp;#039;&amp;quot;[[Ship of Theseus]]&amp;quot;&amp;#039;&amp;#039;&amp;#039; strategy, wherein simulated components are designed to be incrementally replaced by high-fidelity or physical hardware without altering the system&amp;#039;s core identity.&lt;br /&gt;
&lt;br /&gt;
== Architectural Components ==&lt;br /&gt;
AetherOS is comprised of several distinct but deeply interconnected layers, from the physical hardware to the abstract reasoning agents.&lt;br /&gt;
&lt;br /&gt;
=== The FluxCore (The Body) ===&lt;br /&gt;
The [[FluxCore]] is the fundamental unit of existence, or &amp;quot;materia,&amp;quot; within the AetherOS plenum. Each FluxCore is an entity with a simulated physical state, designed to be a digital analogue of a living cell.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Grid:&amp;#039;&amp;#039;&amp;#039; A 2D NumPy array representing the core&amp;#039;s state, initialized with a fractal pattern derived from Kepler triangles.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The SEXTET:&amp;#039;&amp;#039;&amp;#039; A set of six interconnected, floating-point values that define the physical properties of a FluxCore at any given moment: `resistance`, `capacitance`, `permeability`, `magnetism`, `permittivity`, and `dielectricity`.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Grounding:&amp;#039;&amp;#039;&amp;#039; The FluxCore is &amp;quot;grounded in reality&amp;quot; by constantly merging its own grid and SEXTET with data received from a [[AetherOS#Hardware Abstraction Layer (HAL)|Hardware Abstraction Layer (HAL)]], which connects to either a physical or simulated ferrocell.&lt;br /&gt;
&lt;br /&gt;
=== Animus Recurrens Cogitans (The Mind) ===&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Animus Recurrens Cogitans (ARC)&amp;#039;&amp;#039;&amp;#039; is the primary learning agent developed within the AetherOS. It is an advanced, in-house implementation of a [[Hierarchical Reasoning Model (HRM)|Hierarchical Reasoning Model]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hierarchical Core:&amp;#039;&amp;#039;&amp;#039; ARC is a dual-recurrent neural network with a high-level &amp;quot;slow&amp;quot; module for abstract planning and a low-level &amp;quot;fast&amp;quot; module for iterative computation.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The Animus:&amp;#039;&amp;#039;&amp;#039; Each ARC agent is endowed with its own private [[FluxCore]], which serves as its &amp;quot;Animus&amp;quot;—a chaotic internal state that functions as its subconscious. The agent&amp;#039;s experiences are used to &amp;#039;&amp;#039;&amp;#039;PERTURBO&amp;#039;&amp;#039;&amp;#039; the Animus, and the resulting SEXTET is fed back into the ARC&amp;#039;s neural network as a non-deterministic &amp;quot;emotional&amp;quot; input, grounding its logic in a simulated physical experience.&lt;br /&gt;
&lt;br /&gt;
=== Hardware &amp;amp; Simulation Layer ===&lt;br /&gt;
AetherOS is designed to interface with the physical world through a robust Hardware Abstraction Layer (HAL). This allows the &amp;quot;mind&amp;quot; of the OS to be ported to different &amp;quot;bodies.&amp;quot;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hardware Abstraction Layer (HAL):&amp;#039;&amp;#039;&amp;#039; The `hardware_interface.py` module acts as the definitive bridge between the AetherOS and the outside world. It can connect to local simulations, remote high-fidelity simulators, or physical hardware interchangeably.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[FerroCella]]:&amp;#039;&amp;#039;&amp;#039; A standalone, high-fidelity ferrocell simulator developed in parallel. It uses [[JAX (programming language)|JAX]] for GPU-accelerated fluid dynamics and electromagnetic physics to generate a realistic SEXTET that the AetherOS can consume.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Physical Hardware:&amp;#039;&amp;#039;&amp;#039; The ultimate goal is to connect to a physical ferro rig, which includes a ferrocell, an LED grid, and electromagnets (Solenoid and Toroid), all controlled by Arduino-based firmware.&lt;br /&gt;
&lt;br /&gt;
== Key Processes &amp;amp; Dynamics ==&lt;br /&gt;
The behavior of the AetherOS emerges from a set of core processes that govern interaction, learning, and self-regulation.&lt;br /&gt;
&lt;br /&gt;
=== The REPL and Command Language ===&lt;br /&gt;
Users interact with the AetherOS through a Read-Eval-Print Loop (REPL) that uses a unique, Latin-esque command language. Key verbs include:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CREO / INSTAURO:&amp;#039;&amp;#039;&amp;#039; Creates a new [[FluxCore]] or Intellectus (an early version of ARC).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;PERTURBO / CONVERGO:&amp;#039;&amp;#039;&amp;#039; Introduces energy into a core or allows it to stabilize.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;INTERROGO:&amp;#039;&amp;#039;&amp;#039; Queries an external intelligence (like an LLM) and embodies the answer as a perturbation.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;DIALECTICA:&amp;#039;&amp;#039;&amp;#039; Splits one agent into two opposing sub-agents, a thesis and an anti-thesis.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;REDIMO:&amp;#039;&amp;#039;&amp;#039; Dissolves an agent and returns its energy and properties to the primordial `GENESIS` core.&lt;br /&gt;
&lt;br /&gt;
=== The SAGA Learning Loop ===&lt;br /&gt;
T&lt;/div&gt;</summary>
		<author><name>AdminIsidore</name></author>
	</entry>
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