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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Musica Has definition" with value "a_Scaling Constant_to normalize the score to a 0-100 range.". Since there have been only a few results, also nearby values are displayed.

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     (a_Scaling Constant_to normalize the score to a 0-100 range.)
    • Musica:Scaling Constant (K)  + (a Scaling Constant to normalize the score to a 0-100 range.)
    • Musica:Note Virtuousness Score  + (determines if a specific musician playing a specific note at a specific moment is a "virtuous" action. It is calculated by comparing the orchestra's available capacity (the MM Score) to the holistic cost of playing that single note (the Total Note Load).)
    • Musica:Total Note Load  + (is the weighted sum of four individual load calculations based on the fundamental variables of music.)
    • Musica:Frequency Load (L\ f)  + (measures the difficulty of a note's pitch. It's higher for notes at the extreme ends of an instrument's range or notes that are harmonically dissonant with the ensemble.)
    • Musica:Duration Load (L\ d)  + (measures the difficulty of a note's rhythm and length. It penalizes both rhythmically complex, rapid passages and extremely long, sustained notes that demand significant breath or bow control.)
    • Musica:Timbre Load (L\ t)  + (measures the difficulty of a note's tone color. Standard playing techniques have a low load, while extended techniques (col legno, multiphonics, flutter-tonguing) are more complex and carry a higher load.)
    • Musica:Amplitude Load (L\ a)  + (measures the difficulty of a note's volume. Playing at extreme dynamics (very loud or very soft) is more difficult and metabolically costly than playing at a moderate volume.)